League Rules


In general, the rules of 5-on-5 non-contact flag football are similar to the rules used in normal football. The most obvious exception is, in the 5-on-5 game, no contact is allowed. This includes tackling, downfield blocking, run blocking, pass blocking, or blocking of any kind. To stop an offensive player's progress, the defensive player is required to pull the offensive player's flag. 

Some of the other idiosyncrasies of the game include:
  • Rushing the Quarterback: The defense can rush the quarterback immediately after the snap of the ball. Players who rush the quarterback must start the play at least seven yards off of the line of scrimmage. Before the snap, the referee will mark the seven yards off for the rusher. The quarterback has only seven seconds to throw the football. The referee will count out loud after the snap of the ball to indicate the seven second count.

  • Running the Football: Teams are allowed to run the football, but only after a hand-off. A player receive a hand-off in the backfield has the option to run or pass the ball. After a hand-off occurs, opposing players can rush from anywhere on the field. Also, a hand-off kills the seven second clock, enabling the offensive player to remain in the backfield without throwing the ball as long as he/she wants.

  • No-run Zones: There are certain zones on the field where the offense is not able to run the football. These zones exist five yards before mid-field and five yards before the end-zone.

  • No Fumbles or Laterals: A fumbled ball is dead at the spot of the fumble. Players are not allowed to pitch or lateral the football.
The rules vary slightly by age group. A complete set of rules can be downloaded below.

Download the Play Flag Football Rule-Set

The most current version of the Play Flag Football Rule Book is Version 4.6 

Download Play Flag Football Rule Book Version 4.6 (pdf) 

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